@startuml
sprite $screen_rotation [48x48/16] {
00000000000000000000000CFEDB95100000000000000000
000000000000000000000001DFFFFFFC6000000000000000
0000000000000000046200001DFFFFFFFF81000000000000
0000000000000000BFFF600001DFFFFFFFFF700000000000
000000000000000BFFFFF700001DFFFFFFFFFC2000000000
00000000000000CFFFDFFF700001DFFF85DFFFE400000000
0000000000000CFFF80BFFF700001DF80007FFFF50000000
000000000000CFFF8000BFFF7000016000003EFFF5000000
00000000000BFFF700000BFFF7000000000001DFFF400000
0000000000CFFF80000000BFFF7000000000001CFFE20000
000000000BFFF7000000000BFFF7000000000001EFFC0000
00000000CFFF800000000000BFFF7000000000003FFF6000
0000000BFFF70000000000000BFFF7000000000007FFE100
000000CFFF8000000000000000BFFF700000000000DFF800
00000CFFF800000000000000000BFFF700000000005FFE00
0000CFFF80000000000000000000BFFF70000000000DFF60
000BFFF8000000000000000000000BFFF70000000006FFB0
004FFF800000000000000000000000BFFF7000000001FFF1
006FFD0000000000000000000000000BFFF700000000CFF4
002FFFB0000000000000000000000000BFFF700000008FF8
0007FFFB0000000000000000000000000BFFF70000005FFB
00007FFFB0000000000000000000000000BFFF7000002FFD
000007FFFB0000000000000000000000000BFFF700000000
0000007FFFB0000000000000000000000000BFFF70000000
00000007FFFB0000000000000000000000000BFFF7000000
000000007FFFB0000000000000000000000000BFFF700000
DFF2000007FFFB0000000000000000000000000BFFF70000
BFF50000007FFFB0000000000000000000000000BFFF7000
8FF800000007FFFB0000000000000000000000000BFFF200
5FFC000000007FFFB0000000000000000000000000DFF600
1FFF1000000007FFFB000000000000000000000008FFF400
0BFF60000000007FFFB0000000000000000000008FFFB000
06FFD00000000007FFFB00000000000000000008FFFC0000
00EFF500000000007FFFB000000000000000008FFFC00000
008FFD000000000007FFFB0000000000000008FFFC000000
001EFF7000000000007FFFB00000000000008FFFC0000000
0006FFF3000000000007FFFB000000000008FFFC00000000
0000CFFE1000000000007FFFB0000000008FFFC000000000
00002EFFC1000000000007FFFB00000008FFFC0000000000
000004FFFD1000000000007FFFB000008FFFC00000000000
0000005FFFE3000006100007FFFB0008FFFC000000000000
00000005FFFF70008FD100007FFFB08FFFC0000000000000
000000004EFFFD58FFFD100007FFFDFFFC00000000000000
0000000001CFFFFFFFFFD100007FFFFFC000000000000000
000000000007EFFFFFFFFD100006FFFB0000000000000000
00000000000018FFFFFFFFD1000026400000000000000000
0000000000000006CFFFFFFD100000000000000000000000
00000000000000000158BDEFC00000000000000000000000
}


!define MATERIAL_SCREEN_ROTATION(_alias) ENTITY(rectangle,black,screen_rotation,_alias,MATERIAL SCREEN_ROTATION)
!define MATERIAL_SCREEN_ROTATION(_alias, _label) ENTITY(rectangle,black,screen_rotation,_label, _alias,MATERIAL SCREEN_ROTATION)
!define MATERIAL_SCREEN_ROTATION(_alias, _label, _shape) ENTITY(_shape,black,screen_rotation,_label, _alias,MATERIAL SCREEN_ROTATION)
!define MATERIAL_SCREEN_ROTATION(_alias, _label, _shape, _color) ENTITY(_shape,_color,screen_rotation,_label, _alias,MATERIAL SCREEN_ROTATION)
skinparam folderBackgroundColor<<MATERIAL SCREEN_ROTATION>> White
@enduml